Archive for June, 2010

New Far Cry 2 multiplayer map – A Castle Gigantico –


10 Jun

Spanning the entire allowable area, this massive multiplayer map for Far Cry 2 features a huge castle serving as the APR’s front (It’s namesake) with a small but defendable village opposing as the UFLL. Engage the castle by Sea, or storm right through the front via the main entrance bridge.  Supports all game modes, and is best suited for groups of 12 or more.

This duzy took me around 30-40 hours to create, in total. The castle has blast-mitigating firing ports, a raised walkway, numerous gun placements, and a great labyrinth for ground battles inside castle walls.

You can download this map by searching for “A Castle Gigantico” – only available on the PC multiplayer servers (no XBOX port , sorry).

A minor rant on Party Politics


08 Jun

We have, as a nation, seemingly become a two-party game, where you either take sides or get left voting for an independent with (generally) a tiny chance of winning.  We have divided, and are being conquered as a seething mass of political confusion, where the candidate that gets the best press coverage wins.  This is wrong, fundamentally and in respect with the constitutional framework this country was founded on.

When you stop voting for the candidates at least somewhat based on what they stand for, you get terrible candidates that mess up things for everybody, regardless of party lines.  We see good, well-qualified candidates get sidelined in favor of the candidate with the best hair. We get terrible politicians who got where they got by cut-throat betrayals and schmoozing. And yet, we keep voting them in.

It’s time to stop playing the political game by what color their party is, by whether they lean left or right, or who gave the most for favorable coverage.  Actually look at their records,  and vote for who will lead our cities, states, and nation for better.

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